| License: |
Open
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Rating: | +3
(3 votes)
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Tinkering with pixel-pushing on the phone.
Pixels: An almost comically unambitious project: takes an image, and updates it
pixel-by-pixel using the Von Neumann (nearest neighbor) neighborhood. Canonical example: Conway's Game of Life.
LuaPixels: Same as above, but the pixel transformation rule is applied through user-input Lua code. Currently gets about 4s/frame on the phone on the Game of Life.