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<title>Open Source iPhone Directory | Published</title>
<link>http://open.iphonedev.com</link>
<description>Open Source Applications, Projects, Articles and Code for iPhone SDK Development</description>
<pubDate>Sun, 05 Jul 2009 23:06:11 MST</pubDate>
<language>en</language>
<item>
<title><![CDATA[core-plot: a Cocoa plotting framework for Mac OS X]]></title>
<link>http://open.iphonedev.com/story.php?title=core-plot-a-cocoa-plotting-framework-for-mac-os-x</link>
<comments>http://open.iphonedev.com/story.php?title=core-plot-a-cocoa-plotting-framework-for-mac-os-x</comments>
<pubDate>Sun, 05 Jul 2009 23:06:11 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=core-plot-a-cocoa-plotting-framework-for-mac-os-x</guid>
<description><![CDATA[Core Plot is a plotting framework for Mac OS X and iPhone OS. It provides 2D visualization of data, and is tightly integrated with Apple technologies like Core Animation, Core Data, and Cocoa Bindings.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Findagram]]></title>
<link>http://open.iphonedev.com/story.php?title=findagram</link>
<comments>http://open.iphonedev.com/story.php?title=findagram</comments>
<pubDate>Fri, 15 May 2009 21:36:54 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=findagram</guid>
<description><![CDATA[This project by Bubble Pop Software is a simple iPhone app which displays anagrams. It shows how to send and process network requests via an operation queue, display a wait indicator, show and hide the keyboard while dimming the screen underneath, support auto-rotation of UI elements, open URLs, support a table view, display error alerts, do simple animations, and query for wifi availability. (fr<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[GLGestureRecognizer]]></title>
<link>http://open.iphonedev.com/story.php?title=glgesturerecognizer</link>
<comments>http://open.iphonedev.com/story.php?title=glgesturerecognizer</comments>
<pubDate>Fri, 15 May 2009 00:53:09 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=glgesturerecognizer</guid>
<description><![CDATA[GLGestureRecognizer is a Objective-C implementation of the $1 Unistroke Recognizer, a simple gesture recognition algorithm. It was implemented over the course of a couple evenings in late April 2009 by Adam Preble.<br /><br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Open source Atari ST Music Archive Player]]></title>
<link>http://open.iphonedev.com/story.php?title=open-source-atari-st-music-archive-player</link>
<comments>http://open.iphonedev.com/story.php?title=open-source-atari-st-music-archive-player</comments>
<pubDate>Sat, 09 May 2009 17:43:12 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=open-source-atari-st-music-archive-player</guid>
<description><![CDATA[SC68 Player allows you to browse and play songs from the Atari ST SNDH YM2149 Archive on your iPhone or iPod Touch.<br /><br />The Atari ST music archive consists of old "chip"-music from games, and the Atari ST demo-scene that are in the public domain. A song is generally less than 10k and there is currently over 3000 songs available.<br /><br />Authors and songs by authors can be searched by using the quick <br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Mover.app]]></title>
<link>http://open.iphonedev.com/story.php?title=mover-app</link>
<comments>http://open.iphonedev.com/story.php?title=mover-app</comments>
<pubDate>Mon, 04 May 2009 14:47:40 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=mover-app</guid>
<description><![CDATA[A very cool file and contact transfer over WiFi application by Emanuele Volcano at Infinite Labs, released under BSD. Code is called "Slider" app, available on the app store as "Mover."<br /><br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[iPhone on Rails and Objective Resource]]></title>
<link>http://open.iphonedev.com/story.php?title=iphone-on-rails-and-objective-resource</link>
<comments>http://open.iphonedev.com/story.php?title=iphone-on-rails-and-objective-resource</comments>
<pubDate>Mon, 04 May 2009 09:38:43 MST</pubDate>
<dc:creator>ericreid</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=iphone-on-rails-and-objective-resource</guid>
<description><![CDATA[ObjectiveResource is an Objective-C port of Ruby on Rails' ActiveResource. It provides a way to serialize objects to and from Rails' standard RESTful web-services (via XML or JSON) and handles much of the complexity involved with invoking web-services of any language from the iPhone.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Tweetero Open Source Twitter Client for iPhone]]></title>
<link>http://open.iphonedev.com/story.php?title=tweetero-open-source-twitter-client-for-iphone</link>
<comments>http://open.iphonedev.com/story.php?title=tweetero-open-source-twitter-client-for-iphone</comments>
<pubDate>Thu, 30 Apr 2009 21:40:38 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=tweetero-open-source-twitter-client-for-iphone</guid>
<description><![CDATA[Imageshack Corp. has released this fully-featured Twitter client developed by Codeminders under the New BSD license. Contributions encouraged!<br /><br />Screenshots: http://code.google.com/p/tweetero/wiki/TweeteroScreenshots<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[How to use TouchJSON in your iPhone Apps]]></title>
<link>http://open.iphonedev.com/story.php?title=how-to-use-touchjson-in-your-iphone-apps</link>
<comments>http://open.iphonedev.com/story.php?title=how-to-use-touchjson-in-your-iphone-apps</comments>
<pubDate>Tue, 28 Apr 2009 15:40:45 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Articles</category>
<guid>http://open.iphonedev.com/story.php?title=how-to-use-touchjson-in-your-iphone-apps</guid>
<description><![CDATA[Presentation by Luis de la Rosa at NSCoderNightDC from 4/14/2009 on using the TouchJSON library in your apps, including both slides and sample code. Luis is a committer on the TouchJSON project.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[FunctionlKit]]></title>
<link>http://open.iphonedev.com/story.php?title=functionlkit</link>
<comments>http://open.iphonedev.com/story.php?title=functionlkit</comments>
<pubDate>Wed, 22 Apr 2009 22:48:57 MST</pubDate>
<dc:creator>tomjadams</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=functionlkit</guid>
<description><![CDATA[FunctionalKit is an attempt to use functional paradigms in Objective-C. It is a set of low level functional types & APIs. It contains types such as either, option, etc. that allow your to write correct, clean, tight, succinct and (where possible) typesafe code. It also provides more advanced concepts such as lifting functions into monads.<br /><br />FunctionalKit is loosely modelled on Functional Java & <br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[MYCrypto]]></title>
<link>http://open.iphonedev.com/story.php?title=mycrypto-2</link>
<comments>http://open.iphonedev.com/story.php?title=mycrypto-2</comments>
<pubDate>Tue, 14 Apr 2009 12:56:43 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=mycrypto-2</guid>
<description><![CDATA[MYCrypto is a high-level cryptography API for Mac OS X and iPhone. It's an Objective-C wrapper around the system Keychain and CSSM APIs, which are notoriously hard to use, as well as CommonCrypto, which is easier but quite limited.<br /><br />MYCrypto gives you easy object-oriented interfaces to:<br /><br />- Symmetric cryptography (session keys and password-based encryption)<br />- Asymmetric cryptography (public a<br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Flow Cover]]></title>
<link>http://open.iphonedev.com/story.php?title=flow-cover</link>
<comments>http://open.iphonedev.com/story.php?title=flow-cover</comments>
<pubDate>Mon, 13 Apr 2009 14:01:05 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=flow-cover</guid>
<description><![CDATA[This demonstrates a simple snippet of code which uses OpenGL ES on the iPhone to create a CoverFlow-like effect.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[TDParseKit - Cocoa Objective-C Framework for parsing and tokenzing]]></title>
<link>http://open.iphonedev.com/story.php?title=tdparsekit---cocoa-objective-c-framework-for-parsing-and-tokenzing</link>
<comments>http://open.iphonedev.com/story.php?title=tdparsekit---cocoa-objective-c-framework-for-parsing-and-tokenzing</comments>
<pubDate>Tue, 07 Apr 2009 17:17:26 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=tdparsekit---cocoa-objective-c-framework-for-parsing-and-tokenzing</guid>
<description><![CDATA[Quoting from the site directly: "TDParseKit is a Mac OS X Framework written by Todd Ditchendorf in Objective-C 2.0 and released under the MIT Open Source License. The framework is an Objective-C implementation of the tools described in "Building Parsers with Java" by Steven John Metsker. TDParseKit includes some significant additions beyond the designs from the book (many of them hinted at in <br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Erica Sadun's DataTube]]></title>
<link>http://open.iphonedev.com/story.php?title=erica-saduns-datatube</link>
<comments>http://open.iphonedev.com/story.php?title=erica-saduns-datatube</comments>
<pubDate>Sun, 05 Apr 2009 11:18:22 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=erica-saduns-datatube</guid>
<description><![CDATA[DataTube is another great project by Erica Sadun showing how to implement a fixed length queue of elements to be used as the data source for a UITableViewController. Released under the "I dunno probably BSD thing" license (in her own words: http://twitter.com/ericasadun/status/1458037204).<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[iphone-simple-rss-aggregator -    Google Code]]></title>
<link>http://open.iphonedev.com/story.php?title=iphone-simple-rss-aggregator------google-code</link>
<comments>http://open.iphonedev.com/story.php?title=iphone-simple-rss-aggregator------google-code</comments>
<pubDate>Wed, 01 Apr 2009 23:18:35 MST</pubDate>
<dc:creator>KenjiBitgate</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=iphone-simple-rss-aggregator------google-code</guid>
<description><![CDATA[This application was written as a test/proof-of-concept application for an unconference that was held in Charlottesville, VA in December of 2008.  This application began as a simple RSS reader for the Charlottesville Tomorrow newspaper, one of the sponsors of the unconference.  Since then, it has progressed into a more complex RSS reader that includes the use of Tweetie's Fast Table View cell, c<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[iphone-rotating-views -    Google Code]]></title>
<link>http://open.iphonedev.com/story.php?title=iphone-rotating-views------google-code</link>
<comments>http://open.iphonedev.com/story.php?title=iphone-rotating-views------google-code</comments>
<pubDate>Wed, 01 Apr 2009 23:17:42 MST</pubDate>
<dc:creator>KenjiBitgate</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=iphone-rotating-views------google-code</guid>
<description><![CDATA[This is a free iPhone component that allows developers to create applications that use rotating views in both landscape and portrait mode.  Instead of having to go through the trouble of creating a bit of custom code to handle this, the code is written for you.  All you have to do is attach a portrait view controller, and a landscape view controller.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Milpon - Trac]]></title>
<link>http://open.iphonedev.com/story.php?title=milpon---trac</link>
<comments>http://open.iphonedev.com/story.php?title=milpon---trac</comments>
<pubDate>Wed, 01 Apr 2009 23:14:10 MST</pubDate>
<dc:creator>mootoh</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=milpon---trac</guid>
<description><![CDATA[Milpon is a ToDo management application using Remember the Milk.<br />Its aims are speed and offline-support.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[JAIPHO beta - iPhone optimized web gallery]]></title>
<link>http://open.iphonedev.com/story.php?title=jaipho-beta---iphone-optimized-web-gallery</link>
<comments>http://open.iphonedev.com/story.php?title=jaipho-beta---iphone-optimized-web-gallery</comments>
<pubDate>Sun, 29 Mar 2009 23:13:26 MST</pubDate>
<dc:creator>tole</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=jaipho-beta---iphone-optimized-web-gallery</guid>
<description><![CDATA[JAIPHO is a javascript based, iPhone optimized gallery that was inspired by the iPhone Photos application. It includes both slide effect and finger gestures. You can switch from full screen mode to thumbnail mode with one touch, or set to auto play a slideshow.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[GetSatisfaction Remote Component]]></title>
<link>http://open.iphonedev.com/story.php?title=getsatisfaction-remote-component</link>
<comments>http://open.iphonedev.com/story.php?title=getsatisfaction-remote-component</comments>
<pubDate>Thu, 26 Mar 2009 11:50:18 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=getsatisfaction-remote-component</guid>
<description><![CDATA[Satisfaction Remote Component enables iPhone developers to embed support for Get Satisfaction within their apps. This works somewhat like the "Feedback" widget on many websites (example on getsatisfaction.com homepage). MIT license.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[furbo.org · Slow ride, make it easy]]></title>
<link>http://open.iphonedev.com/story.php?title=furbo-org-%B7-slow-ride-make-it-easy</link>
<comments>http://open.iphonedev.com/story.php?title=furbo-org-%B7-slow-ride-make-it-easy</comments>
<pubDate>Tue, 24 Mar 2009 23:18:09 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Articles</category>
<guid>http://open.iphonedev.com/story.php?title=furbo-org-%B7-slow-ride-make-it-easy</guid>
<description><![CDATA[Craig Hockenberry shares his script for throttling his Mac's internet connection to better simulate real-world networking performance while developing iPhone apps using the Simulator.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Carmack releases open source Wolfenstein for iPhone]]></title>
<link>http://open.iphonedev.com/story.php?title=carmack-releases-open-source-wolfenstein-for-iphone</link>
<comments>http://open.iphonedev.com/story.php?title=carmack-releases-open-source-wolfenstein-for-iphone</comments>
<pubDate>Tue, 24 Mar 2009 22:43:13 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Articles</category>
<guid>http://open.iphonedev.com/story.php?title=carmack-releases-open-source-wolfenstein-for-iphone</guid>
<description><![CDATA[Incredible and almost needs no added description, read the article and the accompanying source and docs for the full story!<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[akosma's nib2objc at master - GitHub]]></title>
<link>http://open.iphonedev.com/story.php?title=akosmas-nib2objc-at-master---github</link>
<comments>http://open.iphonedev.com/story.php?title=akosmas-nib2objc-at-master---github</comments>
<pubDate>Tue, 24 Mar 2009 01:03:36 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=akosmas-nib2objc-at-master---github</guid>
<description><![CDATA[Command-line utility to transform NIB files for the iPhone into Objective-C code files.<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[joehewitt's three20 at master - GitHub]]></title>
<link>http://open.iphonedev.com/story.php?title=joehewitts-three20-at-master---github</link>
<comments>http://open.iphonedev.com/story.php?title=joehewitts-three20-at-master---github</comments>
<pubDate>Tue, 24 Mar 2009 01:01:18 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=joehewitts-three20-at-master---github</guid>
<description><![CDATA[What's in Three20?<br /><br />Photo Viewer<br />TTPhotoViewController emulates Apple's Photos app with all of its flick n' pinch delight. You can supply your own "photo sources", which works similiarly to the data sources used by UITableView. Unlike Apple's Photos app, it isn't limited to photos stored locally. Your photos can be loaded from the network, and long lists of photos can be loaded incremen<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Simple iPhone Image Processing]]></title>
<link>http://open.iphonedev.com/story.php?title=simple-iphone-image-processing</link>
<comments>http://open.iphonedev.com/story.php?title=simple-iphone-image-processing</comments>
<pubDate>Tue, 24 Mar 2009 00:45:02 MST</pubDate>
<dc:creator>mattmatt</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=simple-iphone-image-processing</guid>
<description><![CDATA[A simple C++ class with an Objective-C wrapper that provides a set of common image processing tasks along with conversion to and from UIImage.<br /><br />Canny edge detection<br />Histogram equalization<br />Skeletonisation<br />Thresholding<br />Gaussian blur<br />Brightness normalization<br />Connected region extraction<br />Resizing<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[OpenFeint Social Platform for iPhone Games]]></title>
<link>http://open.iphonedev.com/story.php?title=openfeint-social-platform-for-iphone-games</link>
<comments>http://open.iphonedev.com/story.php?title=openfeint-social-platform-for-iphone-games</comments>
<pubDate>Sat, 14 Mar 2009 12:45:26 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=openfeint-social-platform-for-iphone-games</guid>
<description><![CDATA[An open social platform to add features like user profiles and chat to iPhone games from the developers of Aurora Feint.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[ASIHTTPRequest Documentation - All-Seeing Interactive]]></title>
<link>http://open.iphonedev.com/story.php?title=asihttprequest-documentation---all-seeing-interactive</link>
<comments>http://open.iphonedev.com/story.php?title=asihttprequest-documentation---all-seeing-interactive</comments>
<pubDate>Wed, 11 Mar 2009 11:15:48 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=asihttprequest-documentation---all-seeing-interactive</guid>
<description><![CDATA[An extremely useful looking class by Ben at All Seeing Interactive that wraps CFNetwork for ease of use in your CocoaTouch iPhone code, including full support for REST (GET, POST, PUT, DELETE) and some convenience methods for making form submissions, all made available under BSD license.<br /><br /><br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[iui - user interface framework for Safari]]></title>
<link>http://open.iphonedev.com/story.php?title=iui---user-interface-framework-for-safari</link>
<comments>http://open.iphonedev.com/story.php?title=iui---user-interface-framework-for-safari</comments>
<pubDate>Sun, 08 Mar 2009 11:59:59 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=iui---user-interface-framework-for-safari</guid>
<description><![CDATA[iUI is a user interface framework for web developers to create iPhone-like experiences for MobileSafari. Originally developed by Joe Hewitt and popularized via iPhoneDevCamp, this framework is invaluable for developers who want to create iPhone versions of websites and web apps without writing native Objective-C/CocoaTouch code. Features navigation menus and other UI elements, orientation change <br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[PhoneGap Framework]]></title>
<link>http://open.iphonedev.com/story.php?title=phonegap-framework</link>
<comments>http://open.iphonedev.com/story.php?title=phonegap-framework</comments>
<pubDate>Sun, 08 Mar 2009 11:51:33 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=phonegap-framework</guid>
<description><![CDATA[Here's an interesting project by Nitobi that aims to provide a cross-platform development framework exposing native functionality for web based development on popular mobile devices. That is, using the PhoneGap framework, your web application written in javascript can get access to core iPhone features like acceleration, contacts and more from your javascript code, and then be built into a binar<br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[route-me -]]></title>
<link>http://open.iphonedev.com/story.php?title=route-me--</link>
<comments>http://open.iphonedev.com/story.php?title=route-me--</comments>
<pubDate>Fri, 06 Mar 2009 23:11:33 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=route-me--</guid>
<description><![CDATA[A slippy map library for the iPhone. Fast! Completely written in objective-c using CoreAnimation. Runs like the built-in app.<br /><br /><br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[json-framework]]></title>
<link>http://open.iphonedev.com/story.php?title=json-framework</link>
<comments>http://open.iphonedev.com/story.php?title=json-framework</comments>
<pubDate>Fri, 06 Mar 2009 18:45:01 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=json-framework</guid>
<description><![CDATA[This framework implements a strict JSON parser and generator in Objective-C.<br /><br />Download the framework, embed it in your application, and import the JSON/JSON.h header. You're now ready to make your application speak JSON. The framework adds categories to existing Objective-C objects for a super-simple interface, and provides a JSON class for added control.<br /><br />Version 2.1 of the framework contai<br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[pldatabase]]></title>
<link>http://open.iphonedev.com/story.php?title=pldatabase</link>
<comments>http://open.iphonedev.com/story.php?title=pldatabase</comments>
<pubDate>Fri, 06 Mar 2009 18:40:11 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=pldatabase</guid>
<description><![CDATA[A SQL database access library for Objective-C, initially focused on SQLite as an application database. The library supports both Mac OS X and iPhone development.<br /><br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[SIO2 3D game engine]]></title>
<link>http://open.iphonedev.com/story.php?title=sio2-3d-game-engine</link>
<comments>http://open.iphonedev.com/story.php?title=sio2-3d-game-engine</comments>
<pubDate>Fri, 06 Mar 2009 02:37:56 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=sio2-3d-game-engine</guid>
<description><![CDATA[This free open source game engine is an amazing collection of valuable libraries and tools to help you jumpstart your OpenGL ES 3D game development. In addition to OpenGL ES support, this package also includes OpenAL audio, Theora video and Ogg audio playback, Lua support, Bullet rigid & soft body physics and collision detection, and more. Generously provided by sio2interactive under the MIT lice<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Molecules 3-D browser]]></title>
<link>http://open.iphonedev.com/story.php?title=molecules-3-d-browser</link>
<comments>http://open.iphonedev.com/story.php?title=molecules-3-d-browser</comments>
<pubDate>Fri, 06 Mar 2009 02:12:37 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=molecules-3-d-browser</guid>
<description><![CDATA[Sunset Lake Software's powerful client for viewing the structure of molecules from the RCSB Protein Data Bank in 3-D. Not only is the source code released under the BSD license, the website contains valuable insights into programming and optimizing OpenGL ES for the iPhone.<br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA["31 Days of iPhone Apps"]]></title>
<link>http://open.iphonedev.com/story.php?title=31-days-of-iphone-apps</link>
<comments>http://open.iphonedev.com/story.php?title=31-days-of-iphone-apps</comments>
<pubDate>Fri, 06 Mar 2009 02:04:54 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=31-days-of-iphone-apps</guid>
<description><![CDATA[This ambitious project by AppsAmuck achieved 31 different iPhone applications over the course of a month, each with sample code ready to be downloaded showing how they did it. Although some of the applications are of limited functionality, and the licensing is unclear, overall the diversity of themes and features explored and the demonstration that "you can do it" makes this an inspirational pr<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Freshbooks Client]]></title>
<link>http://open.iphonedev.com/story.php?title=freshbooks-client</link>
<comments>http://open.iphonedev.com/story.php?title=freshbooks-client</comments>
<pubDate>Fri, 06 Mar 2009 01:53:34 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=freshbooks-client</guid>
<description><![CDATA[A complete implementation of a client for the Freshbooks time-tracking and billing system written by Dave Grijalva and released under a permissive BSD-like license.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[TouchCode Repository]]></title>
<link>http://open.iphonedev.com/story.php?title=touchcode-repository</link>
<comments>http://open.iphonedev.com/story.php?title=touchcode-repository</comments>
<pubDate>Fri, 06 Mar 2009 01:35:07 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=touchcode-repository</guid>
<description><![CDATA[A collection of fundamental Cocoa libraries that currently provide XML, JSON and HTTPd functionality ready to be put to immediate use by iPhone developers. The project is the brainchild of Jon Wight, one of the lead developers of the Obama iPhone application, and is supported with contributions by more than a dozen other top names in the space. Released under MIT license.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[SQLitePersistentObjects]]></title>
<link>http://open.iphonedev.com/story.php?title=sqlitepersistentobjects</link>
<comments>http://open.iphonedev.com/story.php?title=sqlitepersistentobjects</comments>
<pubDate>Fri, 06 Mar 2009 01:23:09 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=sqlitepersistentobjects</guid>
<description><![CDATA[A comprehensive Cocoa implementation of persistent objects using SQLite as the backing store, spearheaded by Jeff LaMarche, author of the "Beginning iPhone Development" book, and released under the New BSD license. Simply make your Objective-C classes derive from SQLitePersistentObject and instantly get automatic saving of your properties into a SQLite database without having to write a single <br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[Colloquy Mobile]]></title>
<link>http://open.iphonedev.com/story.php?title=colloquy-mobile</link>
<comments>http://open.iphonedev.com/story.php?title=colloquy-mobile</comments>
<pubDate>Fri, 06 Mar 2009 00:26:49 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=colloquy-mobile</guid>
<description><![CDATA[Colloquy for iPhone and iPod touch puts the power of the most popular IRC client for the Mac in the palm of your hand. Built atop the Chat Core framework, Colloquy Mobile is a full featured client optimized for the on-the-go experience.<br /><br/><br/>1 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[cocos2d-iphone]]></title>
<link>http://open.iphonedev.com/story.php?title=cocos2d-iphone</link>
<comments>http://open.iphonedev.com/story.php?title=cocos2d-iphone</comments>
<pubDate>Thu, 05 Mar 2009 23:11:37 MST</pubDate>
<dc:creator>jeff</dc:creator>
<category>Projects</category>
<guid>http://open.iphonedev.com/story.php?title=cocos2d-iphone</guid>
<description><![CDATA[cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c.<br/><br/>2 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[NatsuLion Twitter Client]]></title>
<link>http://open.iphonedev.com/story.php?title=natsulion-twitter-client</link>
<comments>http://open.iphonedev.com/story.php?title=natsulion-twitter-client</comments>
<pubDate>Thu, 05 Mar 2009 23:05:29 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=natsulion-twitter-client</guid>
<description><![CDATA[A complete Twitter client for the iPhone based on the NatsuLion client for OSX. Developed by @takuma104 and made available under the Modified BSD license. A very impressive Twitter client in its own right, and an awesome example of the high quality source code that's out there for iPhone developers.<br/><br/>3 Vote(s) ]]></description>
</item>

<item>
<title><![CDATA[WordPress for iPhone]]></title>
<link>http://open.iphonedev.com/story.php?title=wordpress-for-iphone</link>
<comments>http://open.iphonedev.com/story.php?title=wordpress-for-iphone</comments>
<pubDate>Thu, 05 Mar 2009 22:24:00 MST</pubDate>
<dc:creator>ejoe</dc:creator>
<category>Applications</category>
<guid>http://open.iphonedev.com/story.php?title=wordpress-for-iphone</guid>
<description><![CDATA[One of the first and still one of the most comprehensive open source iPhone projects available. Fully-featured with support for posting and editing blog stories as well as uploading photos. Released under GPL license by Automattic, the creators of Wordpress.<br/><br/>2 Vote(s) ]]></description>
</item>

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